Monday, February 22, 2016

Good to get that off your chess.

Here's what  Garry Kasparov had to say about in a review of Chess Metaphors: Artificial Intelligence and the Human Mind by  Diego Rasskin-Gutman, translated from the Spanish by Deborah Klosky in the New York Review of Books in 2010. The insight given into what it is like to be tanked intellectually by a machine is still worth it alone but there are some thoughtful observations about AI and the human mind and the way in which they can work together. I found it interesting that IBM seems to have closed down Deep Blue once the machine beast had bested the man. 'I'm going to take my marbles and go home'. Now where have I heard that before? Maybe Deep Mind has a greater life expectancy!

And six years before the broo ha ha over the computerisation of Go...

With the supremacy of the chess machines now apparent and the contest of “Man vs. Machine” a thing of the past, perhaps it is time to return to the goals that made computer chess so attractive to many of the finest minds of the twentieth century. Playing better chess was a problem they wanted to solve, yes, and it has been solved. But there were other goals as well: to develop a program that played chess by thinking like a human, perhaps even by learning the game as a human does. Surely this would be a far more fruitful avenue of investigation than creating, as we are doing, ever-faster algorithms to run on ever-faster hardware.

This is our last chess metaphor, then—a metaphor for how we have discarded innovation and creativity in exchange for a steady supply of marketable products. The dreams of creating an artificial intelligence that would engage in an ancient game symbolic of human thought have been abandoned. Instead, every year we have new chess programs, and new versions of old ones, that are all based on the same basic programming concepts for picking a move by searching through millions of possibilities that were developed in the 1960s and 1970s.

Like so much else in our technology-rich and innovation-poor modern world, chess computing has fallen prey to incrementalism and the demands of the market. Brute-force programs play the best chess, so why bother with anything else? Why waste time and money experimenting with new and innovative ideas when we already know what works? Such thinking should horrify anyone worthy of the name of scientist, but it seems, tragically, to be the norm. Our best minds have gone into financial engineering instead of real engineering, with catastrophic results for both sectors.

Well maybe not all our best minds. (Nice to get a bit of recognition now and then...Ed!)

Present company excepted.